AI Insights · Timothy · January 2024
Top 5 Third Person Games on iOS in Germany Q4 2023
Explore the performance of the top 5 third-person games on iOS in Germany for Q4 2023, including trends in downloads, revenue, and active users.
The fourth quarter of 2023 saw notable performance trends for the top 5 third-person games on iOS in Germany. Let's dive into the key metrics for PUBG MOBILE, Summoners War, Guns of Glory: Lost Island, Genshin Impact, and Star Wars™: Galaxy of Heroes.
PUBG MOBILE from Tencent Mobile International Limited experienced significant growth in revenue, peaking at approximately $456K in the week of November 27. Downloads also saw an upward trend, culminating in about 14.8K by the end of December. Weekly active users showed consistent growth, starting at 214K in late September and reaching over 312K by Christmas week.
Summoners War by Com2uS Corp. saw a mixed quarter. Revenue fluctuated, with notable peaks at $148K in mid-December. Downloads remained relatively modest but showed an upward trend towards the end of the quarter, reaching around 1.2K. Active users increased from 19.1K to 21.6K over the quarter.
Guns of Glory: Lost Island from FunPlus International AG had a steady quarter with revenue peaking at $83K by the last week of December. Downloads were low but exhibited a notable increase in December, peaking at 746. Weekly active users saw a rise, starting at 1.2K and reaching nearly 2K by the end of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. experienced a varied revenue trend, with a high of $165K at the end of September and a notable peak of $113K in mid-December. Downloads were relatively stable, with a peak of 5.8K in the last week of December. Active users saw a slight decline from 81.9K in late September to around 70.4K at the end of December.
Star Wars™: Galaxy of Heroes from Electronic Arts saw significant revenue fluctuations, peaking at $161K in early October. Downloads remained steady, with a peak of 1.5K in the last week of December. Weekly active users showed some variability, peaking at 37.5K in late October before ending the quarter at around 37.2K.
These insights are derived from Sensor Tower data, offering a snapshot of the performance of these popular third-person games. For more detailed analytics and trends, visit Sensor Tower.